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Original Titel: 8番出口・8番のりば -Switch
Publisher: PLAYISM
Katalog No.: HAC-P-BLFDA
Genre: Adventure
Release: 28. Nov 24
The Exit 8 and Platform 8 are both atmospheric walking simulators that explore themes of isolation, liminality, and the eerie feeling of being trapped in never-ending, uncanny spaces. Inspired by Japanese underground passageways and the concept of "backrooms," these games immerse players in surreal, claustrophobic environments where every detail and anomaly may hold the key to escaping.
In The Exit 8, players find themselves stuck in an endless underground passageway, a maze-like space that feels both familiar and unsettling. The game encourages you to explore, observe, and analyze your surroundings for any signs of abnormalities. Key to escaping is not just moving forward but carefully noticing the anomalies — signs that something is wrong with the environment. If anomalies are spotted, turning back is essential; however, if none are found, continuing without hesitation is the path forward. The tension builds as players realize that they are not just walking through a tunnel but navigating a space full of mystery, unsettling silence, and hidden secrets.
The sequel, Platform 8, takes the eerie, unsettling atmosphere of The Exit 8 and places players aboard a never-ending train. Trapped in this confined, repetitive space, players must remain vigilant, watching for any anomalies that might give them a way out. The constant movement of the train, paired with the possibility of strange occurrences or distortions, creates a sense of both motion and stasis. The experience builds on the first game’s themes of liminal spaces but adds a new layer of tension with the claustrophobia of being trapped in an endlessly moving vehicle.
The goal in Platform 8 is similar: observe, detect anomalies, and find a way to escape. As you explore the train, the environment will change, and certain elements might suggest that there is more to the journey than meets the eye. Just as in The Exit 8, the key to escaping this endless train lies in your ability to notice the subtle cues that something is wrong and act accordingly. The game's design taps into the feeling of being stuck in an endless loop, offering both a psychological challenge and a captivating experience for those willing to face the unknown.
Both games play with the concept of endless space—be it a tunnel or a train—and challenge the player’s perception of reality. They offer a psychological, tension-driven experience where observing your surroundings becomes as critical as the action of moving through them. The success of both titles lies in their ability to keep players engaged through subtle narrative clues and a constant undercurrent of suspense.
Language; Japanese, English, Traditional Chinese, Simplified Chinese, French, Italian, German, Spanish, Portuguese, Korean
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